![]() ![]() On a side note: Tectum Carvos looks like a good place to sell most goods, since they lack pretty much everything and sales prices there for iron or crystal are appropriately high. ![]() I wonder if their evade scores should be toned down? Even if they couldn't dodge, they would have been quite formidable. ![]() In addition, they can burrow, making them immune to damage for a time, and hit like trucks. I had more than one wyrm evade 2 or 3 attacks in a row (but to be fair, I likely had unlucky dice rolls, since their evasion is around 23%). Not only are the wyrms armored and tough as nails, they can dodge like ninjas as well. Originally posted by Ninth Hour:So I ran into the scripted combat with 6 sand wyrms, while entering Tectum Carvos, and just barely survived (Gor Goro's regeneration idol made a difference in that, even when downed, he continued to receive healing, which allowed him to serve as a living barrier for a short time). ![]()
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